AI Insights · Timothy · October 2021
Top 5 Business Games in Brazil Q3 2021 Performance
Discover the performance trends of the top 5 business games on a unified platform in Brazil during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 business games on a unified platform in Brazil showcased varied performance trends. Let's delve into the weekly downloads, revenue, and active users for each app.
Trading Master 3D - Fidget Pop from Panteon experienced a significant surge in weekly downloads, peaking at over 921K in mid-July before declining to around 17.8K by the end of September. The app's weekly active users followed a similar trend, reaching over 1.1M in early July and dropping to approximately 77K by late September. Weekly revenue saw minor fluctuations, peaking at around $62 in early July and stabilizing around $10 towards the quarter's end.
Fidget Trading 3D Fidget Toys by MagicLab also saw substantial downloads, peaking at 576K in mid-July and declining to about 10.9K by the end of September. The app's active users mirrored this trend, with a high of around 761K in mid-July, dropping to approximately 53K by the end of the quarter. Notably, this app did not generate any revenue during this period.
Flow Legends: Pipe Games from CASUAL AZUR GAMES maintained a consistent performance in weekly downloads, with numbers fluctuating between 8.9K and 66.9K. Active users peaked at around 205K in early August and gradually decreased to about 47.3K by the end of September. Weekly revenue remained relatively stable, averaging around $50 throughout the quarter.
Idle Lumber Empire by AppQuantum saw a steady increase in weekly revenue, reaching approximately $1.1K in mid-July and stabilizing around $815 by the end of September. Weekly downloads showed an upward trend towards the end of the quarter, peaking at around 62.1K. Active users also increased, reaching over 112K by the end of September.
Happy Grave from Mo Games Pro had a notable increase in weekly downloads, peaking at around 124K in late August before declining to approximately 9.5K by the end of September. Active users followed a similar pattern, with a high of around 126K in late August and a decrease to about 16.2K by late September. Weekly revenue remained minimal, averaging around $4.
These insights are based on data from Sensor Tower, where you can find more detailed analytics on app performance.